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Introduction to Game Physics with Box2D (English Edition)
TitreIntroduction to Game Physics with Box2D (English Edition)
Nombre de pages173 Pages
Durées58 min 56 seconds
Nom de fichierintroduction-to-game_tgYJJ.pdf
introduction-to-game_9hEcM.aac
Lancé4 years 8 months 20 days ago
QualitéFLAC 96 kHz
Taille du fichier1,165 KB

Introduction to Game Physics with Box2D (English Edition)

Catégorie: Tourisme et voyages, Religions et Spiritualités, Beaux livres
Auteur: F. Scott Fitzgerald, Randy Street
Éditeur: Ken Follett
Publié: 2017-01-13
Écrivain: Klaus Schwab
Langue: Portugais, Latin, Roumain, Anglais
Format: pdf, eBook Kindle
Build a simple 2D physics engine for JavaScript games -  · Sometimes, the complexity and overhead of a third-party physics library, such as Box2D, is overkill for your JavaScript game. In this article, walk through an implementation of a straightforward 2D physics engine. Learn to create a simple physics world with gravity and collision detection between game objects. This article discusses the structure of a physics …
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